-=[Real Dirt Color for FS19]=- v1.1.0.2

Author : ViperGTS96
---------------------------------------------------
---------------------------------------------------
---------------------------------------------------

------------------------
Change Log: (v1.0.0.5)
----------------------
-Mod conflict issue resolved.
-Added a few more values for spray types increasing the chance Lime, Slurry, and Manure will affect your dirt color.
-RedDirtMap0 in the settings file was previously ignored, corrected to enable the support for "Estancia Lapacho".

Change Log: (v1.0.1.2)
----------------------
-Added a few more values for spray types increasing the chance Lime, Slurry, and Manure will affect your dirt color.
-Large tools' (cultivators) detecting area adjusted.

Change Log: (v1.1.0.0)
----------------------
-Color change speed now adjustable via Settings.xml file.
-Ability to disable Real Dirt Color per vehicle added.
-Increase support for Maps with red dirt.
-New way of detecting sprayed fields to guarantee color change.
-New function added to support varying wheel configurations of mods.
-Lime Filltype added to color changes (driving on a "pile" of lime).
-Change speeds (per color) tweaked.

Change Log: (v1.1.0.2)
----------------------
-Forestry Wheel Tracks issue fixed.

---------------------------------------------------
---------------------------------------------------
---------------------------------------------------

10 Color settings to interpolate between.

-Brown Dirt
-Brown Mud
-Slurry/Digestate
-Manure
-Red Dirt
-Red Mud
-Lime
-Snow
-Grass
-Chaff

---------------------------------------------------
---------------------------------------------------
---------------------------------------------------

*Notes
----------

-For grass color to take affect, the vehicle must be around loose laying grass (fillplanes) or be in a "field" of grass. (due to field moisture etc..)


-Snow "filltype"; there is no snow in the game yet, but it is ready for it.


-Southern Maps use the "Red dirt & Mud" instead of brown upon map name detection. These names can be added to the settings.xml file.


-Color Change Speed is adjustable via the settings.xml file ("<colorSettings speed = "0.005"/>") (Lower the value (slightly) to the slower the speed)

---------------------------------------------------
---------------------------------------------------
---------------------------------------------------


-- Add the following to a vehicle xml to Override the maxNumOfWheels Limit..

  
  <realDirtColor ignoreRDCWheelLimit="true" />


---------------------------------------------------


-- Add the following to a vehicle xml to force simple mode to the vehicle/tool..

  
    <realDirtColor useSimpleMode="true" />

  
---------------------------------------------------

-- Add the following to a vehicle xml to disable Real Dirt Color for the vehicle/tool..
  
    <realDirtColor disable="true" />
    

---------------------------------------------------
---------------------------------------------------
---------------------------------------------------

*Modding with Real Dirt Color*
----------------------------

If vehicle parts are deleted/added during gameplay (not at a store or repair shop) then the part(s) needs to be removed/added to the vehicle's "Real Dirt Color" references.

To remove a part call >>      realDirtColor:removePart(self, partToRemove);  *(This function will return "true" if the part was removed sucessfully, otherwise false)

To add a part call >>      realDirtColor:addPart(table, partToadd);

---------------------------------------------------
---------------------------------------------------
---------------------------------------------------

www.vipergts96.com/fsim/